Roleplaying

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Icar Streetpunk Emotion table changes, any thoughts?

In the current Icar game, I have a system for the characters to take drugs. Each drug has a set of emotions attached to them. You take a drug, roll on a table just for that drug and pick up an emotion. The emotions are then roleplayed out and also have some statistic effects. This system is hilarious and works really well.

brainwipe's picture

Traveller fan vids

A couple of fan vids for the Traveller RPG. For those that have known me for a long time, you probably know what I'm thinking when I see these.

brainwipe's picture

Icar reviewed on All Games Considered

I'm chuffed, it's a lovely review.
Scroll down to the 15th September 2007.

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