I've been activated

We got called into an unexpected all hands meeting this morning. Any time one of those appears with no warning is bad news and indeed that was the case.
Had a quick go on this earlier and have some initial thoughts
They unlocked the new grenades from the get go no missions to get them just pay the cost and materials and they're unlocked
Mincer grenade quite fun
The new plague disposal mechanic is interesting but annoying single player
Recorded these timelapses of the trip I took a month or so ago on the Coastal Starlight (fancy name for a pretty mundane train) to Seattle to go to PAX West.
Cult of the lamb is a very strange game with a somewhat twisted sense of humor and a very distinctive art style. Elements of games like Hades or Dead Cells with roguelike dungeon runs added to a settlement builder where you manage resources and cultists akin to something like Stardew or Oxygen Not Included with this very distinct paper cut out in 3d graphics like Don't Starve with cute music and sprites and this very dark sense of humor.
So Diablo Immortals is smashing records left and right unfortunately they are records for worst user score with it currently in the top 5 of the worse scored games of all time on metacritic.
I wasn't expecting much from this late season April fools joke given it was NetEase and Blizzard two terrible companies their powers combined for double awful mobile game nonsense.
But what has come out is worse than most people even guessed at.
Vampire Survivor is a rogue-lite ... wait come back it's good ... if you like that sort of thing.
It sort of came out of nowhere and went from a little known extremely cheap game (think it's $2.50 at the moment) to being all over the blogosphere the youtubs the twitchers and tictacs
On the surface a very simple game you control a vampire survivor through a series of environments with their own set of enemies bosses and environmental pecularities and just have to survive collecting power ups by gathering the gems enemies drop.
I'm not really a Dark souls person I find the gameplay mechanics somewhat frustrating the fail Die fail die fail die fail die maybe succeed die mechanic gets grating after a while and every time I've tried one of these games I've usually bounced off it fairly quickly. Even some of the dark souls like often get annoying the most recent God of War or the Jedi Fallen Order being notable examples.
Played a bit of this just to try it out.
Their interface is still as shit as it was the first time through. Incredibly difficult to work out what is what and how things work the various module controls for stuff on the drillship are not really explained and because of the design half the time they are positioned behind other stuff.
I was a huge fan of Diablo 2 back in the day. I can remember when it came out and I was working a summer job at what was then videologic (now imagination technologies) and one of the other summer interns and I playing it multiplayer a lot in our breaks (even one week when the boss was out basically for the whole week :D). So there's a lot of nostaligia there, I also like the game type I've put a lot of hours into Diablo 3 and Path of Exile and Torchlight and Grim Dawn and the various other more modern versions of the ARPG genre.