I'm charging toward the more difficult things first and creating a procedurally generated weather map was definitely a big task. I wanted to use a Perlin noise map rather than circle packing algorithms because I wanted there to be dead spaces where you can stop, recoup and not drift off. I might stick in a global wind to gently push you.
I'm holidaying at home this week; spending lots of time with Kate and Naomi (Felix is in Folkestone with his Grandparents). There are snatches of downtime (like now) where Naomi is off to sleep, it's a bit early for lunch and Kate is pinned down. There's not enough time to get out to a field to fly the quads but there is enough time to bimble on the computer.
My co-worker is off sick (how sick? He's in bed with his sister! HAW HAW) so I threw caution to the wind and set about dismantling the somewhat sad Glass Mountain. Two farm towers (melon and pumpkin) are thrust up through it and as it is dwarfed by all around it and since I tidied up that area, it's looks somewhat sad.
Astroneer last night was fun but hitting crash bugs over and over was so very annoying. Big R understandably "fatigue-quitted" over them. We decided to do less land-training and more deep-cave diving for research, and we found it was stable. We got battery research, EMW managed to make a Moon base using the ship as a starting point and I became a ferry pilot to move resources from Terran to the Moon. I got a crash report now and again but it was certainly more fun. [Big R - I found the land train and your stuff and returned it safely to base].
This could be a mantra. I find myself progressively more interested in building stuff but I don't have time to do it. So, what I'm going to do is just list them here, to get them out of my head. I'll add more into the comments as I remember them.
There's a place I call Evil Gorge, sandwiched between The Evil Mansion and the Enchanter's Tower. To the South is Disco and to the north is the glass mountain. It's such a cool (natural) place but has been ruined by Endermen over the years. It's also ruined by lag thanks to the up-draft of the melon farm. I decided to take the plunge during my lighting mission to tidy it up.
You can see some grass still propagating. The glass mountain is rather sad with the farms pushing through it. I'm tempted to take it down and give the farms some medieval shells.
YAY! This is a great update for me.
First of all the colour palette of MC has been a bit naff for some time. Yellow wool has been a sort of sick colour. Well they've sorted that out, added patterned glazed terracotta (renamed from hardened clay) blocks and concrete (which acts like sand until it comes into contact with water). Beds can also be coloured now. YAY!
To light everywhere inside the Ringwall.
Everything covered in a white glow has been lit.
Lighting an area follows this kind of process:
We're rolling again! Naomi is now big enough to make Sunday nights a possibility once more and Lack-Of Inc, Plc, Ltd and MC were once more out in force. Let's start with some classic EMW flying.
This image is the correct way up. I'd died early on in this "nick the titan" mission and was watching in 3rd person applying various filters for a laugh. EMW decided to go knife edge through the city but only managed to go a little bit knife edge and into a building. Nice.
Got back late from visiting the rents last night and fired up GTA for some criminality with EMW. 50% doing stuff, 50% buggering about.
I particularly liked turning a bus into a battle bus and trying to outrun the rozzers. It all went well until EMW decided to offroad!
I missed the place. I missed the scenery and the car hand bike handling. I missed cruising along a road trying to stay with EMW. I missed "it's not a race, (IT'S A RACE)" when getting merchandise back to the we farm. Was mucho chuckles and will try and be on again next Sunday.